StudioRed Founder on Product Design (Part 3)
When I started out in product design, a famous designer told me, “if you learn how things are made, you’ll be a better designer.” I took that to heart and worked in a sheet metal shop. As a result, designers start to understand the manufacturing process for products and how they take shape.
I think that every designer should experience sheet metal stamping or an injection molding process. For example, you need to understand what it means to use a rubber over-mold. I don’t know how many times I’ve had to explain that concept to designers.
Most product designers do not realize that rubber over-molding uses two sets of molds that require debugging and tuning. Consequently, this doubles your tooling costs before you even start production. This shocks many product developers who aren’t familiar with manufacturing.
Another example is wanting to add a bright light to a specific area of a product. If the area doesn’t have enough depth, then the light can create hot spots and affect the overall product experience.
When you create lofty goals in product design, it’s important to know what you’re asking for so you can set expectations for production. That said, adding bright lights into small spaces on a product is not scary to me. However, the focus should always be creating effective designs. In the end, you must understand the requirements for manufacturing in order to achieve success.