8Ninths CEO on Virtual Products (Part 2)

More so than any category, augmented reality (AR) products are the fastest growing segment of virtual products. Currently, the leading provider of AR is Microsoft – with their HoloLens headset and applications. However, this is still a developing market that has a lot of smaller players who are making an impact in other industries. For example, we will see continued growth in AR solutions within warehouse management, action sports and entertainment.

Currently, the biggest opportunity for AR growth lies in recent investments from Apple and Google into mobile AR technology. Specifically, these companies have introduced products for smartphones and tablets that can create AR experiences directly from the device. Most importantly, these experiences do not require an expensive headset. Built-in gyroscopes and visual recognition software power this technology.

As a result, the growth in users for AR content has exploded in recent years. Looking at 2018, we are expecting to see nearly 1 billion users consuming AR content. By 2021, this number could exceed 3 billion users. That said, full-on virtual reality (VR) experiences will continue to gain traction as equipment becomes less bulky and affordable. However, the real gamechangers in the virtual products space will come from AR technology.

To show you that the future is here, I’m sure you’ve all seen (or played) Pokemon Go.

It took off like crazy and is certainly the most compelling example of mobile AR’s potential. It’s easy to dismiss interest in the game as a flash in the pan. However, there’s plenty of evidence to suggest that Pokemon Go’s example has shed light on how users can experience AR in the future.

For example, the most interesting statistic tied to Pokemon Go’s popularity is how much time people used the app. Looking at Android’s top 20 games, 45 percent of total usage was linked to Pokemon Go. This means that the other 19 games shared the other 55 percent of usage. On the numbers side, AR virtual products represent over $100 billion in opportunity over the next five years.

From this, you can start to get a sense of how AR is starting to become the go-to interface for mobile products.

 

Click here for Part 1

Click here for Part 3

About the speaker
Adam Sheppard 8ninths, Chief Executive Officer Member

Adam Sheppard is Co-Founder & CEO of 8ninths - a leading Virtual, Augmented, and Mixed Reality solutions provider. In addition, Adam is the Founder of Microsoft’s skunk works innovation team, “Live Labs,” under Ray Ozzie and Bill Gates. As one of seven companies selected worldwide to undergo a technology transfer on Microsoft HoloLens prior to general release, 8ninths is a leader in new UX design and development of practical AR / VR solutions. Their 360° video documentary, ‘Capturing Everest’ debuted at Sundance in 2017 and is distributed by Sports Illustrated & TIME.

About the host
Anne Retterer Mindspand, CEO / Founder

Anne Retterer is the Founder and CEO of Mindspand - an online community that enables organizations to list course offerings and provide access to services for local customers. Prior to starting Mindspand, Anne managed the product portfolio at Expedia and established an investment fund for tech companies in Chile with Hambrecht & Quest (now JPMorgan Chase & Co.). Anne holds an MBA from UC Davis and currently lives in Seattle.

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